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Xu Zhang
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CONCEPT ART AND DESIGN
AAA games core development. Focus on the work of art director. Completed the whole process development of 3 independent dlcs. Mainly work in the whole process of game development. From the establishment of the early world view to the original painting design, from model making to level art, lighting design, VFX, Terrain design, procedural recipe, biome design. animation and narrative lens design and so on. And participate in the whole process of game development from the establishment of the world view to the final game listing. Lead the core development team and creation of new IP (AAA Console game) . Lead artists in various fields Accomplish goals together and cultivate team members to grow. Determine the artistic style for the project and explore the create high-quality visual art and conceptual design. Guide artists and game development teams to improve the quality. One of the core roles of the creative team. From time to time, And I also provide art direction for artists in different studios around the world.
ENTER
FARCRY6
VAAS Insanity
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